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GAME DESIGNER

Phillip Law

A California based Game Designer with six years of industry experience and technical expertise.

MY PORTFOLIO

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Harry Potter: Quidditch Champions (2024)

Game Designer

Designer in charge of various core, system and content designs for the game that required frequent cross-disciplinary collaboration. Utilized regular playtests and analytics once live to tweak and balance the game.

02

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MW2 - Campaign Remastered (2020)

TRG Tester

A member of the Technical Requirements Group (TRG) focused on ensuring Activision games could release on consoles by testing them against 1st Party requirements.

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LEGO: The Incredibles (2018)

Junior Game Scripter

Worked on the code team as a Scripter, collaborating on the mission designs and bringing them to life by implementing combat encounters, puzzles, in-game cinematics, dialogue and event triggers etc.

04

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LEGO: Marvel Superheroes 2 (2017)

QA Analyst

Worked as part of the in-house QA team of the award-winning studio, performing various software tests to identify and log bugs using Jira. Took on a leadership role within months, training new testers and leading groups on tasks assigned by the leads.

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